
Hi, I'm Elizabeth
I'm a Senior Game Designer, Manager and Artist passionate about crafting gameplay that is both visually striking and emotionally engaging. I specialize in content design and turning ideas into large-scale magical experiences.Below are some of the things I've worked on!
Game Design + Management + Lead
Guild Wars 2
Designed and shipped major open-world zones and meta bosses built for 80+ simultaneous players. Most notably, I designed beloved maps like Lowland Shore and the Gwyllian meta boss event.
Character Design
Steel Assault
Designed the look of characters and enemy bosses, creating high-res character illustrations and promotional illustrations.
Game Design + development + art
Bloom Room
Personal project about making bouquets.
Game Jam
Grooveyard
From a successful game jam and to a published puzzle title. A delightful game where you assume the role of a ghastly lich to guide your skeleton minions away from certain doom.
Placed 10th in a game jam with 5000+ people.